By the time you find a suitable inn and secure your possessions you have developed a functional mental map of the town—refer to the detailed town map on the reverse side of the map parchment accompanying this guide.
- Castle Thorneford. The entrance to the outer grounds of the castle.
- The Light Of Thalar church. Situated just within the castle walls, this whitewashed stone building calls those faithful to the barony’s official religion to worship.
- Stockyards. These large stockyards and holding pens serve the bustling seasonal trade of regional livestock.
- Hallowell’s masonry. Stone-cutting yard run by a master mason. Primarily working in the castle and town walls, also supplies dressed stone and services.
- Dunlow’s carpentry. Busy workshop and lumberyard run by the town’s carpenter. Sells construction timber, services and rudimentary furniture.
- Oathspan bridge. An ancient stone bridge straddling the Ashwater. The traditional site of binding oaths, rumored to be enchanted with defensive magic.
- Gatehouse. Squat stone portals enabling secure access to the town from the east and the west.
- Fendrel’s Boats. Local boatwright providing construction, repair and maintenance of watercraft.
- River’s Rest Inn. Premium accommodation and dining, catering to the successful merchant and wealthy visitor.
- Gennard’s Goods. General merchant and outfitter, specializing in the essentials of homesteading and wilderness survival.
- Shrine of the Gods. A small temple to the Thousandfold Host, where holy water, blessings and sanctuary may be found.
- Carter Aylen. Wheel-wright and timber-smith who constructs, repairs and hires frontier vehicles.
- The Drunken Goose. A cheap and seedy alehouse frequented by laborers and riverhands.
- Ironwright’s Smithy. Blacksmith who supplies the area with tools, hardware, ironmongery and more.
- Town Square. The beating heart of the local community. Official decrees, public judgements, markets, the occasional execution and so much more can be found here.
- Millen’s Herbs. Local herbalist and healer selling medicinal plants, poultices, remedies and wild tonics.
- The Scriptorium. Residence and study of the town scribe and sage, offering translation, lore and literacy services.
- The Copper Scales. This bustling mercantile welcomes barter and offers a wide variety of domestic wares and household goods.
- The Silken Measure. A meticulous tailor and canvas-man who provides fine clothing, sails, haberdashery, tents and other custom goods.
- Map’s End Inn. Bustling with sellswords and adventurers of all fortunes, this establishment is famous for the massive regional map scrawled on its wall by generations of patrons.
- Selyne’s Leathergoods. Master hide-smith, supplying the town with reliable boots, belts, harnesses and other leather items.
- Borough Stables. Roomy livery and tack, where mounts can be safely boarded and fed for a daily fee.
- Greave’s Stock & Feed. A practical stockyard run by a weathered hand, supplying the area with animal feed, oats and livestock.
- Food Stores. A heavily fortified and guarded long-term store for food and civic security.
- Watchtowers. Tall, sturdy stone towers, manned by guards at all times.
- Garrison quarters. Barracks and offices for the town guards.
- Docks. Busy wooden piers stretch into the Ashwater, enabling offloading of ships by tender and other daily activities by riverfolk.
- Watermill. A large stone sits upriver from Thornford, providing free milling for those with a food allotment and commercial milling for others.
- Tannery. The secure compound of the tannery is a short walk upriver from the Watermill, processing commercial quantities of hides.

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